Character Design
Project Role: Designer, Artist
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Project Date: Ongoing since 2023
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An assortment of character designs for entertainment media, namely games and animation, with an emphasis on narrative.

Dungeons and Dragons
Ongoing, late 2024-2026
Research on character design for a Human Fighter, pitched as "Noble Warrior"

Main Campaign Lineup based on verbal descriptions of characters

Token art of a Dungeons and Dragons character: Jerbeen (Jerboa) Paladin in Plate Armour, wielding a Shillelagh

The Tale of Despereaux
Ongoing 2024-2026. Reimagined for 2D Animation with a focus on Characters
Initial exploratory sketches of Despereaux

Silhouette > Greyscale > First Colour

Simplification for Sequential Media, exploring character-based poses from the book

Despereaux Turnaround


Princess Pea Placeholder
Hansel and Gretel: Witches' Apprentices
Jan-Apr 2023​

Hansel Callout Sheet

Gretel Callout Sheet

Witch Callout Sheet

Character Lineup

Interior Environment Isometric View
Character Design: General
Jan-Apr 2023​
Lazurite: Pitch was a lizard that can increase its speed by consuming power-ups.
Spines on its back glow green to indicate power level, starts running bipedal when at maximum power.

Alice: Original pitch from Alice: Madness Returned, stripped from context to allow for more creative freedom.
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Wields a Lacrosse stick from the hospital, using a toy as a weapon to remind the player she's still a child

Alice Keyframe: Slaying the Jabberwocky
